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MatteLab

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    MatteLab is a program that I wrote in Java as a blue-screen matting utility. The hopes were to have a matting tool that was capable of doing a fairly decent job.
    So far, this program is capable of matting by hue, saturation, and value. Also, there is an added feature of alpha bluring to make the edges blend in with the rest of a scene better. The algorithm also desaturates anything that is filtered out, so any halos or overspill from the alpha-blur is less visible. In addition, desaturation by transparency is possible. Another feature is dynamic filtering, where the transparency depends on how different each pixel is to their target matte values. Of course, there is also a correction factor to allow full transparency, and a correction slope.
    Right now, the main task is finding a way to make MatteLab run faster and more efficiently.
There are some links above if this interests you.